gamescom 2014: Sanctuary Revealed as a Reimagined Map in Halo: The Master Chief Collection

Sanctuary was revealed during the Xbox gamescom 2014 Media Briefing as the fourth of six fan-favorite Halo 2 multiplayer maps being reimagined for Halo: The Master Chief Collection, joining Ascension, Coagulation and Zanzibar. Set in crumbling Forerunner ruins on Installation 05, Sanctuary’s symmetrical design, elevated walkways and twisting tunnels make it perfect for matches for Slayer, Capture the Flag, Territories and more.  

To give fans a first look at Sanctuary, 343 Industries invited four of the most prominent Halo professional gamers in the world – David “Walshy” Walsh, Michael “StrongSide” Cavanaugh, Michael “Flamesword” Chaves and Justin “iGotUrPistola” Deese – to square off in an intense 2 vs. 2 showdown shout casted by Andy “Bravo” Dudynsky, Community Manager at 343 Industries, and Twitch’s Alex “Goldenboy” Mendez, Watch as these pros scramble to secure power weapons and map control and engage in fierce firefights, all in 1080p and 60 frames-per-second.

Fans will be able to easily watch and broadcast livestreams of Halo: The Master Chief Collection gameplay, such as competitive multiplayer matches, campaign walkthroughs, speed runs and more, through the newly announced Halo Channel.

Halo: The Master Chief Collection
delivers the entire story of the Master Chief for the first time on one console, including a fully remastered Halo 2: Anniversary.  Featuring campaigns and every single multiplayer map from Halo: Combat Evolved Anniversary, Halo 2, Halo 3 and Halo 4, plus access to the live-action digital series Halo: Nightfall and the upcoming Halo 5: Guardians Multiplayer Beta, Halo: The Master Chief Collection offers the definitive Halo experience exclusively on Xbox One on Nov. 11, 2014.

Stay tuned to Xbox Wire later this week for our hands-on impressions of Halo: The Master Chief Collection’s multiplayer straight from gamescom 2014.