First it was Wizard in Halo: Combat Evolved. Then it was remade in Halo 2 as Warlock, and again as Magus in Halo: Reach. Now, the fan favorite arena will find a home in Halo: The Master Chief Collection as Warlord – the last of the six classic Halo 2: Anniversary multiplayer maps being re-imagined for the game, joining Ascension, Coagulation, Zanzibar, Sanctuary and Lockout.
Set amid the ruins of an ancient Forerunner dungeon on Delta Halo, Warlock was renowned for hosting close-quarters firefights across its stony ramps and platforms, as well as teleporters that allowed players to instantly warp back and forth across the map to escape gunfights or launch deadly ambushes.
“Warlock was my pet project due to fond memories of internal Bungie playtests where we had intense, epic shotgun CTF matches,” said Max Hoberman, president of Certain Affinity and the multiplayer lead designer on the original Halo 2. “There’s really nothing else quite like this map in the Halo sandbox – a small arena 4-way symmetric base map – and we felt that it would be a great complement to the other re-imagined maps.”
Of course, Halo 2: Anniversary’s Warlord also includes a few new updates.
Warlord will be familiar to fans, but there are also some fun tweaks that I think players will appreciate, including additional cover, new skill jumps, and a new weapon in the center,” said Hoberman.
Warlord and the other five re-imagined Halo 2: Anniversary multiplayer maps will be available in Halo: The Master Chief Collection, launching November 11, 2014.
Halo: The Master Chief Collection lets players experience the Master Chief’s complete story for the first time on one console (including an entirely re-mastered version of Halo 2’s campaign) and wage war across more than 100 multiplayer and Spartan Ops maps. Halo: The Master Chief Collection also includes access to Halo: Nightfall, the live-action digital series executive produced by legendary Hollywood director Ridley Scott, and the upcoming Halo 5: Guardians Multiplayer Beta.