Blurring the lines between cautious strategy and unbridled mayhem, SuperHot is the FPS in which time moves only when you move. No regenerating health bars. No conveniently placed ammo drops. It’s just you, outnumbered and outgunned, grabbing the weapons of fallen enemies to shoot, slice, and maneuver through a hurricane of slow-motion bullets.
From its origins in the 7 Day FPS game jam through a hugely successful Kickstarter campaign, and on to its place as an IGF and SXSW Gaming Awards finalist, we’re incredibly grateful to the supporters who have helped to make SuperHot a reality.
What started out as a small passion project ended up becoming a 2.5 year-long adventure. SuperHot has far outgrown our wildest expectations.
It changed and evolved over time. It kept involving more and more people along the way. Tens of thousands of backers on Kickstarter believed in the project and supported us throughout the development. Millions played the prototype and prerelease versions, providing invaluable feedback.
Today, thanks to all of the help and support from our community, we’re announcing an end to the long wait. A beginning of a whole new chapter.
SuperHot will be released for Xbox One in just a few short weeks, with an earlier release on Windows PC on February 25.