Having now been working on Twin Mirror for over a year as cinematic director at Dontnod Entertainment, the game has raised various different challenges, both daunting and exciting. One of the most enticing ones to work on however was the game’s musical aspect. Twin Mirror being a narrative video game, my goal as cinematic director was to breathe as much of a cinematic quality as possible into the game and one of the most crucial elements in that respect was the use of music and who to work with as a composer.
Discussing the whole thing with my collaborators Audio Director Antoine Rozan and Game Director Florian Desforges, we rapidly came to the conclusion that the game’s music had to be composed by someone who was used to scoring films and we quickly came up with the following name: David Wingo.
David is an insanely talented composer who has not only scored over a dozen feature films (amongst which Jeff Nichols’ wonderful “Mud,” “Take Shelter,” “Midnight Special,” and “Loving”) and TV shows (“Kidding” starring Jim Carrey but also “Barry”) but who’s musical DNA and influences are deeply rooted in a certain idea of North American culture stressed by strong southern accents and executed in a very modern style (his band, Ola Podrida is also a must if you’ve never listened to their songs).
This made David the perfect candidate for Twin Mirror and I couldn’t be happier of our collaboration and the outcome of his work, both soulful and mysterious. As you will soon discover, the score is divided into several themes and ideas including the game’s main character Sam, his imaginary double and mind palace but also the town of Basswood where the story is set as well as other important characters such as Anna and Joan.
These themes mingle with more moody and cinematic tracks during the more tense and suspenseful scenes, corresponding to its psychological thriller aspect and often return during the gameplaying moments, allowing the player to delve deeper and explore the world of Twin Mirror. Ultimately, I am firmly convinced that all the goals we set to achieve for the music have been met from an emotional and dramatic standpoint and I can’t wait for you all to hear what David and our audio team have created for this game.
Twin Mirror will be released on December 1 on Xbox One and we’re also excited to confirm Twin Mirror supports Smart Delivery. That means players who purchase on Xbox One will get a free upgrade on their Xbox Series X or Xbox Series S at no additional charge.
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