Drinkbox Studios Presents: Nobody Saves the World

Howdy! I’m very excited to share what we revealed during today’s /twitchgaming Showcase: ID@Xbox – Drinkbox’s new game, Nobody Saves the World. And by “Nobody,” I mean you; you play the hollow-eyed baby-thing Nobody (and you’re going to save the world).

The Calamity is spreading monsters and gross corruption everywhere. The wizard hero Nostramagus is nowhere to be found, but you’ve stolen (borrowed?) one of his magic wands and are taking matters into your own tiny hands. The wand lets you morph into many unique forms — a rat, knight, horse, mermaid, robot, and lots (LOTS) more! It’s up to you to master these forms and their powers to defeat the Calamity.

After tackling platformers (Mutant Blobs Attack!!!), metroidvanias (Guacamelee!) and dungeon crawlers (Severed), we wanted to try making an Action-RPG the Drinkbox way. To us, that means getting rid of our frustration points, and adding as much charm and variety as possible.

For example, you don’t grind enemies to level up or unlock forms in Nobody Saves the World. Instead, you complete quests. There’s lots of quests to complete and while some are serious (“kill 10 enemies without getting hit”) some are less so (“fall in love,” “get sat on”). Early on, you’ll learn to mix and match the abilities of your forms, opening a bazillion combos. A knight that bites everything like a rat? A robot that gallops around like a horse? You bet!

As you explore the game’s vast overworld, you’ll discover dungeons and battle through them to push back the Calamity. A dungeon might be a castle or cave, but it might also be a giant rotting pumpkin or a crashed UFO. Dungeons are procedurally generated to make sure the game stays fresh and gets increasingly difficult the further you go. There’s always a new dungeon, form, quest, or challenge just around the corner.

A final bit of excitement to leave you with: we’re super jazzed to have composer Jim Guthrie (Superbrothers: Sword & Sworcery EP, Below, “Indie Game: The Movie”) on board for the soundtrack! As usual, Jim’s work is absolutely incredible, and we can’t wait for you all to hear it.

Nobody Saves the World will be available on Xbox Series X|S, Xbox One, and Windows 10 PC later this year, and will be available on launch day with Xbox Game Pass. We’ll have even more to announce as we get closer to release, so please look forward to it!