Call of Duty: Next is the annual event that brings creators and developers together to celebrate one of the most iconic franchises in gaming. This year, Call of Duty: Black Ops 7 was front and center ahead of its launch on November 14, 2025, with members of Treyarch, Raven Software, High Moon Studios and the Beenox development team on hand to talk through all things Multiplayer, Zombies, Call of Duty: Warzone, as well as Call of Duty: Mobile. We also got fresh details on this weekend’s upcoming Call of Duty: Black Ops 7 Beta! Read on for a full recap from today’s event.
It’s a Multiplayer Overload
Black Ops 7 will feature a staggering 18 maps at launch and today we got a deeper look at a handful of them with Blackheart, Cortex, Exposure, The Forge, Imprint, and Toshin – all of these will be available to play in the upcoming Beta.

As members of the Multiplayer development team from Treyarch explained, one of the key elements they’re focused on this year is adding innovative features to the Multiplayer experience, so it feels great for a wide range of players. Part of that feeds into some of the new biomes, which include covert Guild facilities in Japan, David Mason’s childhood cabin in the Alaskan wilderness, and a high-tech solar array in the Australian Outback.
Alongside existing modes like Team Deathmatch, Domination, and Hardpoint, we also got our first look at the new Overload game mode (part of the upcoming Beta and available at launch).
Here, teams will fight for control of the Overload Device, which they must pick up and carry into one of the enemy’s two control zones. The device’s position is shown via HUD and Tac-Map, and any Operator carrying it receives extra map intel. The device changes hands throughout the match in a great tug of war, rewarding the team who can get the item and protect their carrier at all costs on their way to overload the enemy and win the match.

We also learned that Omnimovement – the freeform movement system introduced in Black Ops 6 – will be further refined, keeping the action feeling fresh and fluid, while introducing a new wall jump ability. You will now be able to propel over gaps, reach higher surfaces (you can wall jump up to three times in a row), and some maps will even feature steep drops where you’ll need to wall jump to make it to safety.
Treyarch also detailed some other new features coming to Black Ops 7, like the Overclock System, which will bring further customization options to your Equipment, Field Upgrades, and Scorestreaks. You can unlock these abilities through repeated use and then pick the bonus that feeds best into your style of play. Also, for the first time, players will be able to share Weapon Builds! Each build will generate a code that you can then share with your friends and gaming community.
To get a full breakdown on all the Multiplayer news coming out of Call of Duty: Next, be sure to check out the official Call of Duty Blog here.
Zombies Goes Back to the Future
Zombies is getting the band back together! After Weaver, Grey, Carver, and Maya fight for their lives, they’ve been thrust into the Dark Aether where they meet up with some faces long-time fans may remember: Dempsey, Nikolai, Takeo, and Richtofen (learn more about the crew here). Now with all 8 heroes ready, we can experience one of the biggest updates yet to Call of Duty: Zombies.

Ashes of the Damned is set up to be the biggest round-based Zombies map in Black Ops history, featuring six unique regions in Janus Towers Plaza, Vandorn Farm, Blackwater Lake, Ashwood, Exit 115, and Zarya Cosmodrome. Here you’ll explore more about the inner workings of the Dark Aether, a purgatory-like location that comprises scattered time periods and dimensions.
We also got a look at some of the new features, like the new Wonder Vehicle, Ol’ Tessie. It’s a rusted pick-up truck that serves as the crew’s method of transportation through the malevolent fog coating the Dark Aether. It’ll be up to you to keep it running by collecting repair modules and upgrades, like mounting the DG-2 turret and with the assistance of T.E.D.D. (a robot bus driver introduced in Call of Duty: Black Ops II). Other new features include a Fireworks ammo mod (bullets have chance to shoot fireworks at enemies); Wisp Tea (summons an ethereal companion); and a new Wonder Weapon, the Necrofluid Gauntlet, an ancient gauntlet that can shoot and skewer targets at range.
Learn more about Zombies, including its new modes like Cursed, here on the official Call of Duty Blog.
Prepare to Deploy to New Call of Duty: Warzone POIs
For Call of Duty: Warzone, we got a fresh look at the new Haven’s Hollow Resurgence map, which is a small riverside town, complimented with an antique Main Street. Players will be battling through a rural setting that takes you from the riverfront to the foothills. In addition to the new Resurgence map, we were also treated to a preview of two POIs arriving in Verdansk : all-new Signal Station and remastered Factory.

The developers also walked through some of the upcoming gameplay changes, like no default Tac Sprint but all Operators’ baseline movement speed will be increased. , t In addition, players can access enhanced movement with Perk options, such as the Combat Roll as part of the Mountaineer Perk and Tactical Sprint as part of the Sprinter Perk.
To learn more about what’s in store for Call of Duty: Warzone, check out the official Call of Duty Blog.
Happy Birthday Call of Duty: Mobile!
We also got a look at the upcoming Season 9 for Call of Duty: Mobile, which is celebrating its 6th anniversary this year. There will be an upcoming collaboration with WWE superstars Alexa Bliss and Undertaker, as well as the the return of the fan-favorite Mythic Ghost Operator Skin.
The developers also showcased a new mode coming soon to Call of Duty: Mobile — DMZ: Recon. This is their take on the extraction shooter genre based on DMZ from Call of Duty: Modern Warfare II, taking place on the new Serpent’s Island map.
Check out the official Call of Duty: Blog for more info about all the news for Call of Duty: Mobile.
Play the Call of Duty: Black Ops 7 Beta This Weekend!
Starting October 1, you can preload Call of Duty: Black Ops 7 Beta. It will feature a lot of the Multiplayer content shown during Call of Duty: Next, plus the new Zombies Survival map, Vandorn Farm.

Players who have pre-ordered Black Ops 7 or players who have a subscription to select Game Pass plans can start playing when early access begins on October 2; the Open Beta kicks off on October 5 for everyone else (terms).
During the Beta you’ll be able to track and compare stats, show off your progress, and compare your skills with friends. Starting October 3 at 9am PT, your Multiplayer and Zombies stats will be ready to view here at callofduty.com/bo7betastats.
We’ll have more to share about Call of Duty: Black Ops 7 Beta later this week on Xbox Wire. You can also check out the deep dive on the modes and maps here on the official Call of Duty Blog.
Pre-order Call of Duty: Black Ops 7 Today!

Call of Duty: Black Ops 7 launches November 14, 2025, for Xbox Series X|S, Xbox One, Xbox on PC, and Cloud – with support for Xbox Play Anywhere and day one with Game Pass Ultimate and PC Game Pass – as well as PlayStation 4 & 5, Battle.net, and Steam. Pre-order any digital edition or subscribe to select Game Pass plans to receive Early Access to the Open Beta, as well as the Reznov Challenge Pack and Guild Override Weapon Camo (terms). Learn more here.
Call of Duty®: Black Ops 7 – Vault Edition
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Call of Duty®: Black Ops 7 – Cross-Gen Bundle
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