Games

From Frogspawn to Frog Sqwad: The Making of A Sticky, Snacky New Multiplayer Game

Oliver Hindle, Founder, Panic Stations
April 1, 2026 · 4 min read

Summary

  • Frog Sqwad is a slapstick puzzle-platformer where up to 8 players can become silly frogs with sticky tongues.
  • Take a look behind the scenes of this fun, friendslop romp with developer Panic Stations, and find out how the idea came to life.
  • Frog Sqwad is heading to Xbox Series X|S, Xbox on PC and Xbox Cloud in 2026, and will also be available with Xbox Game Pass.

When we formed Panic Stations in June 2025, we didn’t want to spend years in pre-production. We had a goal to launch our first game within 12 months. We wanted to move fast. Having worked together previously, we jumped straight into development. Our mission was simple: Maximize fun per minute. To keep that momentum, everyone at Panic Stations is hands-on. We’re all in the engine, breaking things, making them better, breaking them again and then finding success!

We started work on Frog Sqwad almost immediately. We quickly discovered that frogs are the ultimate platforming protagonists. Their tongues actually have a surprising amount of uses. They can be used as grappling hooks for verticality, swinging for momentum, catapults for launching teammates, interacting with items, and, most importantly, kissing your friends.

Original Concept art for the game – not too far from where we ended up.

Our Design Director, Joe Walsh, started by focusing on the feel of our character and controls. After the basics, he explored mechanics for players to work together in fun ways. The more we leaned into the tongue physics, the more hilarious the multiplayer interactions became. It felt like the perfect fit to combine 3D puzzle platforming with a friendslop extraction game.

Whilst many extraction friendslop games lean into horror and darker aesthetics, our Art Director, Dan Hoang went the opposite direction. We love those games, but we thought there was also room for something more lighthearted, goofy, and colourful. With this in mind, we set out to make Frog Sqwad highly saturated, bold, and memorable. Dan established the design of our frog characters really early in development.

Character designs for the Frog, Frogspawn, and Megafrog.

Once the look was set, our animator, Kashif Ahmed brought the frog to life. Since we established the art and animation style so early in the project, we had a really expressive frog bouncing around placeholder cubes. Even without textures in the environment, the game was already making us laugh. That’s been one of our internal compasses throughout development. If we were having fun and laughing while playtesting the game, we knew we were heading in the right direction.

Now that the frogs were able to move around and interact in the swamp, we needed to start working on some sewers for them to explore. Our Engineering Director, Steve Taylor, developed a custom procedural generation system which places hand-crafted rooms and then joins them together using a series of pipes and tunnels. Steve worked closely with our level designers to make sure the sewer layouts felt intentional, challenging, and most importantly, fun.

But what makes a ‘fun’ sewer room? Initially, our designs were more cerebral, with logic puzzles and brain-teasers that needed to be solved in order to access any food. Once we started playing these in context, however, we found that players already have enough stress from the time pressure, making the whole thing feel like the world’s biggest escape room. The tone of Frog Sqwad is much more manic than that, and players had a much better time once rooms had clearer, more active goals that allowed you to get stuck in with tonguing stuff.

We also found that rooms that have a clear identity are well received. Shouting “I got frogspawned in the room with the huge ancient pyramid” is a lot more helpful than “…I’m at the bit with the pipes in?”. We try to make sure every room has a moment of co-op in there as well- whether it’s opening a lunch box, holding a door open, or slingshotting a hotdog across a lava chasm, we’re always trying to nudge you to approach content as at least a duo!

We started out with very maze-like sewers, full of twists and turns. This looked great from a bird’s-eye view, but made getting around a real slog, as the sewer would have to wrap all the way around larger rooms. Things felt much better going for something simple and straight – each room is always only a room width away. We could then layer in adjustments to keep things interesting, like setting rooms back from the main path and adding a few bends, while keeping the main path through the sewer easily navigable and intuitive.

Bringing our first game to Xbox has been a wild ride since the first prototype in June 2025. We can’t wait for you all to hop in the game and check it out for yourselves! Get ready to become a frog with your friends! Frog Sqwad is coming to Xbox Series X|S, Xbox on PC, and Xbox Cloud June 2026 and will be available with Xbox Game Pass.

Xbox Play Anywhere

Frog Sqwad

Panic Stations

154
$7.99 $5.99
PC Game Pass
Xbox Game Pass
Game Features Tongue First Into Everything – Your tongue is your tool for everything. Swing through the world, grab objects, and nudge your friends into unexpected situations. Better Together in the Sewers – Head into The Sewers together, gather what you can, and make your way back as a team however that ends up looking. Quota, Sorted – Bring back enough food to hit the day’s quota and keep the Swamp King content, unlocking what comes next for your group. If It Exists, Use It – Experiment with anything you find. Stack, pull, and improvise your way through each run. Say Hello to the Locals – The Sewers are full of strange little inhabitants who add just the right amount of disruption. Big Frog Energy – The more you eat, the bigger you become, until you’re rolling through the world as a booming Megafrog. Tiny Frog, Big Help Needed – Drop your food when you take a hit, and you’ll shrink into a tiny frogspawn! Ready for a helping hand from your team. Say It Out Loud – Talk naturally as you play, your frog’s mouth moving along with every laugh and shout shared in the moment. Team Up With Friends Join up to 7 froggy friends for a physics-filled scramble through the sewers. Swing from pipes with your sticky tongue, wrangle oversized food through tight tunnels, solve problems your own way, and occasionally launch each other across the room all in service of the ever-hungry Swamp King. Find Food Explore sewers that never quite stay the same, where each run brings new hazards, strange encounters, and food worth the effort. Keep eating, keep growing, and before long you’ll be rolling around as a delightfully massive Megafrog. … And Don't Get Eaten! The Swamp King’s appetite grows a little each day. Spend your hard-earned gold on new toys and gadgets to shake up future runs, and work together to keep up with the daily quota. He’s not too picky about where his next meal comes from.
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