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50 Results for 'accessibility' in News Stories

Dodge Everything in Hyperdot, an Arcade Game That Balances Challenge With Accessibility

April 26, 2019
Looking for a game that’s easy on your eyes but hard on your reflexes? Charles McGregor designed just the experience for you and it’s coming to Xbox One later this year. “Every time I introduce HyperDot to new players, I sum up the game in two words: ‘dodge everything.’ Usually people laugh,” he explains. “Then they say ‘It can’t be that simple’ — and in a way they’re right. The goal is straightforward, but reaching that goal is not.” Charles designed HyperDot around two pillars: minimalism and flexibility. HyperDot‘s minimalist proclivity is clear at a glance—it’s an arcade game stripped...

Accessible Unboxing of the Xbox Adaptive Controller

July 25, 2018
In May, we announced the Xbox Adaptive Controller – a first-of-its-kind controller for gamers with limited mobility, and we appreciate the overwhelmingly positive fan feedback received to date. On our journey of inclusive design at Microsoft, we are looking at extending this methodology and its principles—enabling and drawing on the full range of human diversity—to the complete consumer experience, including where that very journey starts – with product packaging. Our packaging is a series of moments that create a unique customer experience.  These moments can manifest themselves in many ways.  Physical touchpoints, visual or material cues and structural elements are...

Accessible Gaming with the Xbox Adaptive Controller

May 16, 2018
At Microsoft, we believe in empowering every person and every organization on the planet to achieve more. Our CEO, Satya Nadella, has spoken about how essential it is that we push the boundaries of what technology can do in a concerted effort to be inclusive of everyone around the world. These principles have the deepest impact in how we are building products that are designed for everyone. We have been on a journey of inclusive design, which celebrates and draws inspiration from people who are often overlooked in the typical design process. As I discussed at the annual DICE conference...

Help Make Xbox More Accessible with New Idea Drive

May 18, 2018
Following the introduction of the Xbox Adaptive Controller and in honor of Global Accessibility Awareness Day, the Xbox Insider Team wants to hear from you about how Xbox can create even more inclusive products and services. Towards that goal, we’ll be running an Idea Drive on the new Xbox Ideas site dedicated to ease of access across Xbox. Our hope is that the user-supported voting and ability to submit your suggestions through Xbox Ideas will allow for greater collaboration between Team Xbox and the community. We’re doubling down on the commitment to building a more inclusive Xbox, and it’s our...

GDC 2019: Gaming & Disability Community Reception 2019 Recap 

March 20, 2019
It’s March in the gaming industry and that means we have come to another Game Developer’s Conference (GDC). We have already kicked off the week with the 2nd annual Gaming & Disability Community Reception! Hosted in partnership with Games Accessibility Conference, a one day series of talks on accessible game design from the IGDA Gaming Accessibility Special Interest Group, the crowd was bigger than ever with over 250 attendees and the conversations about how to bring gaming to more players through inclusive design were inspiring. Held this year at the Children’s Creativity Museum in San Francisco, an innovative art and technology experience for children...

July Xbox Update Rolling Out Today

July 5, 2018
E3 may be in our rear view like a fall leaf in Forza Horizon 4, but we’ve been busy updating the Xbox experience and adding features that you’ve requested.  The July Xbox Update adds features that make finding content even easier and offers a host of improvements to Mixer. Here’s what’s new: FastStart Enabled for Select Titles Announced back at E3 2018, FastStart is a new innovation from our Xbox Platform team that allows you to jump into your games twice as fast and play after downloading just a fraction of it. FastStart works by identifying which files are needed...

Gaming for Everyone Community Nexus Recap

March 22, 2019
Xbox was proud to host the first ever Gaming for Everyone Community Nexus during Game Developer’s Conference (GDC) 2019. We have been hosting networking events for communities of underrepresented game developers during GDC for a number of years, but last year was the first when we held two in the same venue. In 2018 the Women in Gaming Rally coincided with our first ever Gaming & Disability Community Reception. The response was incredible. The two communities came together and shared their experiences while learning from each other and everyone said, “More please!” We listened and created the Nexus. It wasn’t just us though,...

New Alpha and Alpha Skip Ahead build coming today

February 4, 2019
Starting at 2:00 p.m. PST today, members of the Xbox One Preview Skip Ahead and Preview Alpha Rings will begin receiving the latest 1904 Xbox One system update (19h1_release_xbox_dev_1904.190201-1930). Read on for more about the fixes and known issues in the latest 1904 system update.   For the next few releases we will keep Alpha Skip Ahead and Alpha builds in sync to test core functionality.   New Features:   Mini Keyboard We are flighting a new Mini Keyboard and would love your feedback.  If you prefer or require the bigger keyboard for accessibility, it is still available in Settings ->...

New 1904 Alpha and Alpha Skip Ahead coming today

February 1, 2019
Starting at 2:00 p.m. PST today, members of the Xbox One Preview Skip Ahead and Preview Alpha Rings will begin receiving the latest 1904 Xbox One system update (19h1_release_xbox_dev_1904.190129-1920). Read on for more about the fixes and known issues in the latest 1904 system update.   For the next few releases we will keep Alpha Skip Ahead and Alpha builds in sync to test core functionality.   New Features:   Mini Keyboard We are flighting a new Mini Keyboard and would love your feedback.  If you prefer or require the bigger keyboard for accessibility, it is still available in Settings ->...

New Preview Alpha Skip Ahead & Alpha Ring 1904 Build – 1/24/2019

January 24, 2019
Starting at 6:00 p.m. PST today, members of the Xbox One Preview Skip Ahead and Preview Alpha Rings will begin receiving the latest 1904 Xbox One system update (19h1_release_xbox_dev_1904.190122-1520). Read on for more about the fixes and known issues in the latest 1904 system update.   For the next few releases we will keep Alpha Skip Ahead and Alpha builds in sync to test core functionality.   New Features:   Mini Keyboard We are flighting a new Mini Keyboard and would love your feedback.  If you prefer or require the bigger keyboard for accessibility, it is still available in Settings ->...

New Preview Alpha Skip Ahead & Alpha Ring 1904 Build – 1/22/2019

January 22, 2019
Starting at 2:00 p.m. PST today, members of the Xbox One Preview Skip Ahead and Preview Alpha Rings will begin receiving the latest 1904 Xbox One system update (19h1_release_xbox_dev_1904.190118-1520). Read on for more about the fixes and known issues in the latest 1904 system update.   For the next few releases we will keep Alpha Skip Ahead and Alpha builds in sync to test core functionality.   New Features:   Mini Keyboard We are flighting a new Mini Keyboard and would love your feedback.  If you prefer or require the bigger keyboard for accessibility, it is still available in Settings ->...

New Preview Alpha Skip Ahead & Alpha Ring 1904 Build – 1/18/2019

January 18, 2019
Starting at 2:00 p.m. PST today, members of the Xbox One Preview Skip Ahead and Preview Alpha Rings will begin receiving the latest 1904 Xbox One system update (19h1_release_xbox_dev_1904.190115-1920). Read on for more about the fixes and known issues in the latest 1904 system update.   For the next few releases we will keep Alpha Skip Ahead and Alpha builds in sync to test core functionality. New Features:  Mini Keyboard We are flighting a new Mini Keyboard and would love your feedback.  If you prefer or require the bigger keyboard for accessibility, it is still available in Settings -> Ease of...