Xbox at BUILD and Microsoft’s Collaboration with Unity Technologies

Today at Microsoft’s annual Build Conference in San Francisco, a new collaboration was announced  with Unity Technologies, the provider of Unity multi-platform game engine and developer tools. Marking one step in our ongoing commitment to provide the best developer environment for creators, this collaboration will make it even easier for developers to bring popular games, entertainment and apps to Microsoft platforms.

Developers who build games published by Microsoft Studios now have access to Unity tools for Xbox 360 and Xbox One free of charge and can create interactive 3D and 2D experiences. Unity will develop tools for Xbox One, including support for features like multiplayer matchmaking, SmartGlass, enhanced Kinect gestures and recognition, and the power of the cloud.

Steven Guggenheimer, Corporate Vice President and Chief Evangelist of Microsoft’s Developer & Platform Evangelism organization said, “Unity has established itself not only as an incredible development toolset and engine, but as a significant force for creative freedom and innovation in the games development community. With Unity’s commitment to support Windows 8, Windows Phone 8, Xbox One and Xbox 360, Microsoft’s gaming ecosystem will benefit from the wealth of ideas and imagination flowing from the Unity games development community.”

At Xbox, ensuring that developers of all levels and sizes can bring their creations to life on Xbox One is mission critical. As we look ahead, we look forward to sharing more information on our plans to help empower everyone from the independent game developer looking to make publishing to the console easy to the app developer who wants to bring new experiences to the television.