Site icon Xbox Wire

From Blind Driving Assists to One Touch Driving, Meet The Most Accessible Forza Motorsport Ever

BDA Hero Image

All of us at Turn 10 Studios can’t wait for players to experience the generational leap in fidelity, immersion and realism when Forza Motorsport launches this year. Just as the team has been busy building the most technically advanced and authentic racing game we’ve ever made, we’re proud to have achieved another goal: Forza Motorsport is our most accessible game ever.  

While there are several accessibility features to look forward to, and each one is important, on behalf of the team at Turn 10 I’m excited to share in-detail about a few of our new and innovative features that will enable more people to play.  

Blind Driving Assists 

Blind Driving Assists (BDA) is a feature set that was built for players who are Blind or have Low Vision. After years of research and feedback, we have spent the last two years building the feature with direct feedback from Accessibility Consultant and Blind gamer, Brandon Cole and others from the Gaming & Disability community. Throughout our development, Brandon and other Blind and Low Vision players have been providing invaluable real-time feedback to help us create and refine the various Blind Driving Assists. 

Blind Driving Assists work by providing a set of supplemental audio cues designed to help Low/No Vision players navigate the tracks of Forza Motorsport. The feature set was driven by the Audio team at Turn 10 and built in close partnership with our accessibility team throughout development. Players can listen to detailed descriptions, as well as a preview of each audio cue they will encounter on-track from within the accessibility menu. Once the player has familiarized themselves with the different audible information, what they represent, and how they all interact with each other, they can head to the track to try out the feature.   

Blind Driving Assists also provides players with audible information about their position and orientation on track, approach and progress through turns, as well as information about the car, such as how much deceleration is needed, when to shift (if playing with manual transmission) and more. 

It was important to the entire team that Blind Driving Assists operate as a set of features, rather than a mode. We wanted Blind and Low Vision players to experience Forza Motorsport as it was intended, by providing the audible information that would allow them to make their own driving decisions. And because of this, Brandon will be the first to say to the Blind and Low Vision community that this feature is not ‘pick-up-and-play!’ There’s a learning curve while you discover how to drive by relying on the audio cues. Once players get used to it, we think it will be a game-changer. We’ll share more for the community closer to our launch. 

One Touch Driving 

Another innovation in Forza Motorsport is the ability to race with whatever amount and combination of inputs you need. To develop this feature, the team worked with Xbox User Research at different stages during development to bring in players with various mobility and stamina disabilities. These features are built for players who may have trouble pressing multiple buttons simultaneously, gripping a controller, or maintaining button pressure, and they allow deeper levels of car control customization than ever. From the basics like automatic shifting, through enhanced steering and braking assists, to the all-new throttle and pit entry assists, you can create the experience that’s right for you, and play your own way.  

Screen Narration 

Something we are excited to offer to our players is a screen narration solution that can be adjusted to suit an individual’s preferences and informational needs to help them navigate and play the game. Making up the base of the system, we have volume, pitch, and speed controls, as well as the ability to select your narrator voice.  

In the spirit of offering true customization, there are some brand new settings that provide control over screen narrator and its verbosity, such as reading list positions, navigational keywords, button hints, and more. This can help eliminate information overload and provide the ability to adjust as needed as players get more familiar with the game.  

The Most Accessible Forza Motorsport Ever 

The accessibility features in Forza Motorsport don’t stop there. Here’s a list of some of the many great accessibility features coming to Forza Motorsport

Feature Descriptions  

Turn 10’s commitment to accessibility is ongoing. We’re always listening to players and striving to create features for more players to play the games they love. We’re incredibly proud of the work being done to empower more players than ever before to experience Forza Motorsport. 

Forza Motorsport  is coming this year to Xbox Game Pass, Xbox Series X|S consoles, Windows PC and Steam, and Cloud Gaming (Beta). Stay tuned for more! 

Exit mobile version