I’m really proud and humbled to be presenting our first DLC for Dead Cells, The Bad Seed. It’s two new early game levels and a new boss for you to play through. Anyway, I thought this would be a good chance to stop by and let you know what we’ve been up to over the last year and a bit since the game was released on Xbox One, as well as what we’re planning for the future.
It’s been a super busy year for us, in between doubling the size of the team and moving offices, we’ve also managed to push out four major updates and this DLC. Shipping all this new stuff is part of our continuing commitment to Dead Cells, you the players and making sure that we’re all super proud of the game that we work on.
I mentioned that we’ve doubled the size of the team and that’s important because what it actually means is that we created a second team. In fact it’s a whole new game company, called Evil Empire, comprised of ex-Motion Twin members and a bunch of new faces. Given that all the new content was produced entirely by a new team, who had to learn the ropes from scratch, we couldn’t be happier with the quality of the updates we’re pushing out, and we hope you are too (the RotG dumpster fire excluded, really sorry about that!).
That might leave you wondering what the original Motion Twin team is up to… Well, while we hold down the fort on Dead Cells, they’re busy working on prototypes for their next game. Right now it’s far too early in the piece to say exactly what it’s going to be, but there have been at least seven different ideas thrown around. Stay tuned and we’ll keep you posted.
As for Dead Cells we’ve got a stack more content lined up for the next few years including new levels and bosses, major system overhauls and a bunch of your suggestions that we’re always trying to take into account as we go. Anyway, as long as you’re all excited for more Dead Cells, we’re excited to keep building more.
Hope you’re as excited for 2020 as we are. Take care and have a great year!
Dead Cells: The Bad Seed Bundle