Continue your journey through Rogue Company Season Two with a new rogue and new game modes!
Rogue Company’s newest rogue, Switchblade, is a short fuse in a leather jacket, cutting a fiery swath through those who oppose her. On the run and hunted since a young age, Switchblade has become content with the solace of being alone. She’s self-taught and very lethal; a master of survival and combat. However, everyone she’s ever gotten close to ends up dead so when Rogue Company offers protection and information, she can’t refuse.
Don’t bring a knife to a gunfight; bring napalm instead! Use Switchblade’s Chaos Launcher to drop a cluster of napalm to devastate your enemies and force them out of defensive positions.
“Breachers in Rogue Company are designed to break through enemy defenses to initiate an offensive push,” explains Rogue Company’s Lead Designer Scott Lussier. “With Switchblade, we are designing a breacher who is able to punish enemies that are fortified on power positions. Throughout the iteration phase, we discovered that in order for Switchblade to achieve our design goals she needs to have a passive that allows her to follow up on her ability. Switchblade’s passive is called Fight and Flight. Whenever she uses an ability, or a gadget, she gains a burst of movement speed which enables her to close the gap on the enemy team. This passive allows her to truly excel at punishing enemies who are hunkered down in strong defensive positions throughout the map.”
This update also features new 6v6 game modes that are action-packed! 6v6 Team Deathmatch replaces Extraction as a core game mode. A new limited time game mode, 6v6 King of the Hill, also joins the queue in Rogue Company. Party up and hop into these new game modes now!