Manor Lords: How to Survive Your First Harsh Winter
Summary
- Manor Lords is out today on the Microsoft Store and via PC Game Pass (Game Preview).
- As a newly appointed ruler of the land, it’s important that your people survive their first winter.
- Here are some top tips and tricks on establishing yourself as a new Lord and keeping your settlers happy.
Manor Lords, out today, is a city-building and strategy game that focuses on sandbox gameplay and intimate historical details. Yes, this means authentic building designs, workplaces, and even fashion. However, Manor Lords, goes several steps further with its authenticity – your people will starve if you don’t adequately prepare for the colder months too.
Your first year in game will be the hardest – luckily, we’ve collected some top-tier advice from other wizened barons and traveling merchants to help new players with their early settlements and ensure stability in the years to come.
Location, Location, Location
Each start in Manor Lords is unique – every time you begin a new game, you could end up in any one of eight regions that make up the game’s fictionalized slice of medieval Germany. The resources around you will also change. Even if you roll the same region several times in a row, the nearby resources will always spawn differently so you may start with rich sources of Iron or Clay in one game, and another may see you awash in berries or fertile fields, which are paramount to keeping your villagers fed.
Planning around what you have is key, and will affect everything from what industries you should focus on first, to what development branches you invest in. If you have a rich source of iron, building a Bloomery and Smithy will let you create lucrative trade items like Tools, and you’ll want to choose a Charcoal Kiln, and the Deep Mining upgrades. The latter ensures you never run out of raw materials. Other resources have their own strategies as well so make sure you look at all your options.
Location also has a more grounded meaning – the time a citizen takes to travel between their house and place of work, or the time it takes oxen to lug that heavy log from the pile to the building site can have a profound effect on the game’s pacing and logistics.
Food & Fire(wood)
Manor Lords works on a system of “needs”- access to water, food variety, and so on. If you meet the needs of one tier of “Burgage Plot” (Manor Lords’ name for a house), then you can upgrade it to a higher tier, which will have more complex needs. Meeting these needs keeps your citizens happy and stops them from leaving. But regardless of tier, two things are universal – access to food and firewood.
While higher-tier housing likes to see a variety of food at the market, as long as they have enough to feed themselves (and access to water), they’ll be happy.
There are a number of ways of meeting your initial food requirements:
- You will likely start with a deposit of berries and/or a deer herd nearby. Build the Forager’s Hut or a Hunting Lodge respectively to start harvesting.
- You will start with some initial funds in your village’s coffers—these can be spent on backyard extensions like a Chicken Coop or a Vegetable Garden. We suggest choosing the Chicken Coop first, as it starts generating eggs right away and is not dependant on free labour.
- Micro-management can be your friend if you’re short on spare families. As berry deposits are seasonal, consider having the same family harvest berries in the summer, and hunting deer in the winter.
After your first year, you’ll want to think about farming – there is an overlay to see how fertile the surrounding land is, the more ‘+’ symbols the better. It might be worth looking at this when you first start the game, and pick a spot nearby to come back to later. You can border it with roads (or just put down a field) and then spin-up farming when you have the population and capacity to go down this route.
Firewood is a lot simpler to sort out. Your citizens need to light their fires and stay warm, with firewood consumption doubling in winter. You will need a Woodcutter’s Lodge with a family assigned to it so they can generate firewood for the village. Excess firewood will get stored in your Storehouse, and the Market will hand out firewood to the citizens.
At any point you can check out how much food and firewood you have in reserve by looking for the handy barrel symbol along the top info panel — it shows you the how many months your citizens can survive if everything grinds to a halt. Hover over it with the mouse, and it will break things down separately into fuel and food reserves.
In This Economy?
Trading is crucial in Manor Lords. You’ll need to import goods to meet any shortcomings; perhaps you need more Hides, or you need to import Iron because there are no deposits near your starting settlement. You’ll also need funds to hire more work animals or build backyard extensions.
Luckily, you exist within a vast civilized polity, and wandering traders feel safe enough to travel up and down the King’s Road peddling wares and looking for opportunities to turn a profit.
Once you’ve met your initial needs and identified your starting industry, it’s time to start making some money! You’ll want to build a Trading Post and then assign a family to work there. By this point, you’ll have probably expanded beyond the initial five families you started the game with and have enough provisions to keep them happy.
Identify what you have in excess, or at least what you can afford to sell to gain some short-term funds. Hides, while needed to promote Burgage plots to tier 2, are not an essential requirement, so you could sell early harvests of Hides. Certain “high-tier” goods require you to pay a large sum of money to establish a trade route, so selling lower-tiered items is easier provided you have enough excess to earn what you need. There is also a development tree upgrade that helps with trading.
Law & Order
Your lands are not completely safe – a powerful rival lord will try and stake his claim across the other regions, and roaming bandits will be a constant nuisance. Once you’ve survived your first year, you’ll want to turn your eyes towards the surrounding countryside and establish your right to rule. Some final tips to keep in mind:
- The default scenario includes a bandit attack that, depending on the settings, will not kick in for at least two years, which gives you time to prepare.
- Other bandit camps dotted around the map won’t attack you directly, but while they exist they will periodically steal things from you.
- You will see the rival lord marching around with his armies. You don’t need to worry about them until you’re ready to challenge him for real.
Your first year in Manor Lords will be the hardest, but once you’ve survived there is plenty more to do and see. You can explore farming, other industries, and start arming your militia to take on the threats around you. These lands are yours to claim, my Lord – good luck!
Manor Lords is available on the Microsoft Store (Game Preview) and day one in PC Game Pass.
Manor Lords (Game Preview)
Hooded Horse