Twenty million matches played. Almost 290 years of gameplay logged. More than 181 million kills confirmed. This is just a sampling of the data 343 Industries recorded from the Halo 5: Guardians Multiplayer Beta as players from around the world engaged in three weeks of intense Ground Pounding, Spartan Charging, Red on Blue action.
“This was a huge endeavor for everyone on the Halo 5 team and one that we approached with nervous excitement,” said Josh Holmes, Executive Producer on the Halo 5: Guardians Multiplayer Beta. “We’re thrilled with the results – the level of engagement and response from our community shattered all of our expectations.”
While the Halo 5: Guardians Multiplayer Beta proved to be a hit among fans, the treasure trove of gameplay data and player feedback it provided is an invaluable resource that 343 Industries is using to make the game’s multiplayer experience even better.
“Throughout the beta we monitored feedback channels including web forums, reddit, Twitter, Facebook and our newly launched Halo Community Feedback Program. From these sources we tracked literally thousands of pieces of detailed feedback,” said Holmes. “The team has spent the past few weeks poring over player feedback from the aforementioned sources and from this we have developed an extensive list of improvements for the game, including adjustments to Spartan Abilities, Weapons, Competitive Skill Ranking and much more.”
Developer Blog by Executive Producer, Josh Holmes
For more detail on how 343 Industries is already using player feedback to fine-tune aspects of multiplayer in Halo 5: Guardians, please read Josh Holmes’ letter to the Halo community on Halo Waypoint.