New Features in Preview for Xbox App on Windows 10 and Xbox One
Xbox keeps getting better with more new features coming to preview this month for both Xbox One consoles and the Xbox app on Windows 10. We’re making the Xbox app more social, while also giving you more control over your Xbox experience. Also, this month we are delivering several new fan-requested features to the Xbox One console and Xbox One SmartGlass. Let’s take a closer look at what’s coming to Xbox on Windows 10 with this month’s Xbox app preview and Windows Insider updates from the Windows team. We know you love recording and sharing game clips and screenshots, so this month we spent time enabling that feature on Windows 10.
Chatting About Purgatory and Glitches Too Good to Remove in Goat Simulator
Goat Simulator hit Xbox One and Xbox 360 last week, bringing insane physics and caprine-based destruction to your consoles. In observance of the launch, we got the chance to speak with lead developer Armin Ibrisagic about the hows and whys of Goat Simulator... and the answers are just as crazy as the game itself. Why a goat? Was there ever a time when the game featured a different animal as the catalyst for chaos? Armin Ibrisagic: Basically, all animals are goats. Giraffes are just really tall goats; ostriches are just goats with feathers. And wouldn’t it be ridiculous if we made a game called Tall Goat Simulator? That wouldn’t make any sense.
Mortal Kombat Made Me a Gamer
Mortal Kombat is special to me. And yes, it might sound weird to be affectionate about a game that is most noteworthy for making parents faint from the sheer amount of gore on screen, but there you have it. It’s a love affair that blossomed in my youth, and I have stayed faithful. I owe a lot of credit to Mortal Kombat for instilling in me the lighting-quick reflexes, iron constitution, and trash-talking prowess that made me the gamer I am today. When I was in elementary school, in-between rounds of Skip-It or POGs, my friends and I talked about Mortal Kombat – usually in tight, hunched-over groups, in hushed tones, so nobody heard the intense acts we were describing. In this pre-Internet video era, we had to rely on each other to relay, with giddy bloodlust, the depictions of the intense fighting action we had witnessed that weekend.
Playing Detective in The Witcher 3: Wild Hunt
With just over a month until The Witcher 3: Wild Hunt lands on Xbox One, developer CD Projekt RED is now finishing up work on the main game and turning its attention to expansion packs. They recently detailed two such packs - Hearts of Stone slated to arrive in late 2015 and Blood and Wine scheduled to appear at in the first quarter of 2016. Remember, these are on top of the 16 free downloadable content packs extras every player will receive after the game launches. Hearts of Stone is said to deliver brand new adventures for the game’s hero Geralt, which includes 10 hours of gameplay in No Man’s Land and Oxenfurt to complete a contract handed out by the Man of Glass. Blood and Wine goes a set further and will include another 20 hours of gameplay in a new region of the game called Toussaint - a very different, tranquil location in stark contrast to what has been seen before. In addition to these new adventures, CD Projekt Red is also promising a large range of new gear to use and some new enemies to fight. The expansion packs will be available as part of The Witcher 3: Wild Hunt Season Pass or available for individual purchase from the Xbox Store.