We here at Samurai Punk have been hard at work on Screencheat, the split screen FPS that centers around screencheating (looking at the screens of other players to locate their position). We’re excited to announce that Screencheat will be coming to Xbox One on March 1, 2016!
In Screencheat, all players are invisible, forcing you to look at the other screens to find your opponents to hunt them. We were inspired to create it by all of the split screen games we played as kids, including Halo. We used to sit around and screencheat each other all the time so we decided to turn this controversial tactic on its head and make it the core mechanic of the game. We hope that the result is a truly unique FPS experience that feels strangely familiar at the same time.
Although the initial version of the game launched on PC at the end of 2014, The Xbox One version of Screencheat will launch with all the work we’ve done over the past year to build on the core experience by adding content and polish to make it the best local/online multiplayer game for you and your friends.
That work includes all the new maps, weapons, modes, mutators, granular customization options and time based solo training challenges. The most recent additions to the game’s roster of features include AI bots which can join you in games locally and online. Along with a new map Museum II. Evoking the feel of the very first map we designed for the game, Museum, this latest map takes what was great for new players but extends its tactical depth for experts.
You will be able to play all of this with up to eight players locally or online in private games or up to four in online matchmaking. Additionally, part of our work has been translating to a wide range of languages including French, German, Russian, Dutch, Portuguese, Japanese, Korean and Simplified Chinese.
We can’t wait to get Screencheat out to everyone in March, so lock in the date, grab your friends, and get ready for a party. Much love!