In Agents of Mayhem, you’re part of a no-holds barred organization called M.A.Y.H.E.M. (Multinational Agency for Hunting Evil Masterminds) fighting against a shadowy super-villain organization called L.E.G.I.O.N. (League of Evil Gentlemen Intent on Obliterating Nations). Playing as a diverse squad of super agents backed by a team of experts, you will brave the city of Seoul to expose L.E.G.I.O.N. and stop their plans to dominate the world. It is the ultimate clash of Bad vs. Evil.
There’s a lot to look forward to in Agents of Mayhem and getting familiar with all the characters is one of them. Playable agents each have distinct set of customizable weapons, skills, and gameplay that brings a lot of depth and choice to how each agent feels on the field. Building from there, you’ll enjoy exploring how different combinations of agents fight as a team since you can quickly live-swap between a squad of three at any given time.
The base of operations for M.A.Y.H.E.M. is filled with supportive Agents who provide access to cutting edge technology such as deadly gadgetry (Gremlin, Head of R&D), powerful vehicles (Quartermile, Vehicle Bay) or other perks such as a virtual combat simulator (Mixer, operator of the Wreck Room). Throughout gameplay, each agent’s distinct personality, moral compass, background, viewpoint, and interests will unfold in unusual (and often hilarious) ways. Together, M.A.Y.H.E.M agents are chaotic, loyal, boisterous, reserved, shocking, lovable, vulgar, witty — and this is just the bad guys; the evil guys, that’s a whole other level.
What makes Agents of Mayhem special at its heart is the team at Deep Silver Volition and beyond who worked hard to bring Volition’s irreverent tone, tech, style, humor, and fun to this brand-new IP.
Our animation team raced to find more over-the-top jump and vehicle entry animations than the last, to see just where directors would draw the line at ridiculousness. Our design team pushed humor so far they hit the limit on “ball jokes” in one of the boss fights. Adding giant robot legs and plasma thrusters on a L.E.G.I.O.N. outpost was what “tied it all together” for our city team. Our audio team inspired team-wide sing-alongs of catchy (evil) L.E.G.I.O.N songs. Even our brand-new custom engine had randomized (and often hilarious) names from the programming team pop up when run.
It’s best summed up by a term coined from the visual effects team, who developed a special word to develop by: Volicious, delicious in a uniquely Volition way. And we can’t wait for you to taste it.
Agents of Mayhem is now available on Xbox One. For the latest news and updates, follow us on Twitter and stay tuned to Xbox Wire.