Hey there, this is Alex Tintor, co-founder of Blue Isle Studios. We’re launching a new game called Leap that has major mod support…something that is pretty near and dear to my heart.
I got my first taste of modding at ten years old, when I started making mods for the Command & Conquer series of games. I worked on the Command & Conquer: Red Alert map editor which I continued to collaborate on with a group of others through my high school years with the Blitzkrieg 2 mod for Command & Conquer: Generals. I met my colleague and studio co-founder Brenden years down the road when Starcraft 2 came out with an impressive set of modding tools. I was on a mission to start a total conversion modding project and had been told I needed to connect with Brenden.
Together at Blue Isle Studios, we have brought numerous games to market over the past decade and have always envisioned developing a game where players are offered the opportunity to mod within the game and create content that adds to the game’s playability. Leap was the perfect game to introduce our Leap Design Works suite of mod tools.. All of our games have amazing communities, and Leap has had an especially active community of modders who have been in the game since our Early Access launch last year. Their content paired with our new partnership with the modding leader Overwolf has set us up to have a nice selection of user-generated content (UGC) from modders all over the world available to play today!
Some of the UGC I am most looking forward to checking out include a mod called “One Bullet One Kill” by Overwolf modder “th_mrow,” and another is located within a private server from another Overwolf modder, Lukas, called “Leap Hardpoint.”
In addition to modding being one hundred percent functional for console launch, Leap also features two modes (PVE and PVP), tons of map maps, weapons, and personal vehicles as modes of transportation (my personal favorites being the robo moose and hoverboard). Leap continues to grow daily as our modding community expands and continues to implement new servers and content. We also have a solid roadmap of content planned for the coming months that includes new weapons and levels among other things that we will reveal soon.
While Leap delivers on what players have come to know and expect from a solid FPS, we are excited to stand out with our partnership with Overwolf, and look forward to keeping our servers filled with imaginative players.
This is a big moment for Brenden and me, as we look back on those hours spent in our teenage bedrooms come full circle; we hope with the launch of this game, it will provide an avenue for new and experienced modders to create content for years to come.
Welcome to Leap! We can’t wait to see what experiences you’ll have and what creative modding content you’ll create – not that I’ll be judging or anything.
Blue Isle Publishing